Screen Capture a Viewport
C++, .NET
Summary: Demonstrates how to screen capture a viewport using the Rhino SDK.
See Also
Question
I would like to screen capture a viewport to the file, like the ViewCaptureToFile command. Is this possible?
Answer
Rhino's ViewCaptureToFile command does not perform a traditional screen capture. Rather, it draws geometry into a device-independent bitmap (instead of to a viewport) and then saves it to disk.
The following sample code demonstrates how to do this.
C++
CRhinoCommand::result CCommandTest::RunCommand( const CRhinoCommandContext& context ) { CWnd* pMainWnd = CWnd::FromHandle( RhinoApp().MainWnd() ); if( 0 == pMainWnd ) return failure; CRhinoGetFileDialog gf; gf.SetScriptMode( context.IsInteractive() ? FALSE : TRUE ); BOOL rc = gf.DisplayFileDialog( CRhinoGetFileDialog::save_bitmap_dialog, 0, pMainWnd ); if( !rc ) return cancel; ON_wString filename = gf.FileName(); filename.TrimLeftAndRight(); if( filename.IsEmpty() ) return nothing; CRhinoView* view = RhinoApp().ActiveView(); if( view ) { CRect rect; view->GetClientRect( rect ); CRhinoDib dib; if( dib.CreateDib(rect.Width(), rect.Height(), 24, true) ) { // Set these flags as you wish. BOOL bIgnoreHighlights = TRUE; BOOL bDrawTitle = FALSE; BOOL bDrawConstructionPlane = FALSE; BOOL bDrawWorldAxes = FALSE; CRhinoObjectIterator it( CRhinoObjectIterator::normal_or_locked_objects, CRhinoObjectIterator::active_and_reference_objects ); if( view->ActiveViewport().DisplayMode() == ON::wireframe_display ) { context.m_doc.DrawToDC( it, dib, dib.Width(), dib.Height(), view->ActiveViewport().View(), bIgnoreHighlights, bDrawTitle, bDrawConstructionPlane, bDrawWorldAxes ); } else { context.m_doc.RenderToDC( it, dib, dib.Width(), dib.Height(), view->ActiveViewport().View(), bIgnoreHighlights, bDrawTitle, bDrawConstructionPlane, bDrawWorldAxes, view->ActiveViewport().GhostedShade() ); } dib.WriteToFile( filename ); } } return success; }