====== Real-time Rendering in Rhino ====== > **Summary:** Rhino has advanced real-time rendering in both Rhino 6 and 7. Here is what you need to know to use it. =====Contents===== * [[#Overview]] * [[#Setting up a rendering]] * [[#Additional render settings]] * [[#Decals]] * [[#Raytrace Mode]] =====Overview===== Rhino includes advanced real-time rendering modes. Use these modes to create quick, high quality renderings for design presentation. For a basic understanding of real-time rendering in Rhino watch this video (3 minutes): [[https://vimeo.com/259711484|{{ :rhino:6:rendering:this-is-rendered-play.png?direct&650 |}}]] =====Setting up a rendering===== | [[https://vimeo.com/259726371|{{:rhino:6:rendering:getting-started-realtime.png?direct&300 |Setting up a rendering}}]] | To get started, setting up a rendering is the first step. Here, Kyle covers basic material creation and assignment, the first step in any rendering. \\ (11 minutes) | | [[https://vimeo.com/259732023|{{:rhino:6:rendering:capture-view.png?direct&300 |Capturing on the screen}}]] | Once the display looks good, using Rhino capture tools to create images for client presentations. \\ (2 minutes)| =====Additional rendering settings===== Many settings can be changed to improve the rendering. Take a tour through some of the settings beyond the defaults. ===Materials and Mapping=== Details on material libraries, making new materials and mapping materials. | [[https://vimeo.com/274523131|{{:rhino:6:rendering:rhino6-materials.jpg?direct&300 |Find Materials}}]] | A video on finding the basic material libraries that come with Rhino and how to use them. Vanessa Steeg also looks at the basics of editing materials.\\ (10 minutes) | | [[https://vimeo.com/268449998|{{:rhino:6:rendering:materials-6-bj.png?direct&300 |Assign Materials}}]] | In this video, learn how to access and use the Rhino 6 for Windows material library. Brian James also explains the details about texture mapping, default settings and mapping customization. \\ (14 minutes) | ===Environment=== If you do not like the reflections or would like to see the model in a different scene, change the environment. | [[https://vimeo.com/259753617|{{:rhino:6:rendering:environment-v6.png?direct&300 |Change the environment}}]] | Change the reflections and the overall look of the rendering by using one of the many Rhino lighting environments. \\ (2 minutes) | ===Ground plane=== Rhino's new ground plane features can create a good base to build your rendering from. | [[https://vimeo.com/259757117|{{:rhino:6:rendering:groundplane.png?direct&300 |Add a material to the ground plane}}]] | Edit the ground plane in Rhino to improve the foundation of your rendering. \\ (2 minutes)| ===Snapshots=== | [[https://vimeo.com/259775564|{{:rhino:6:rendering:snapshots-v6.png?direct&300 |Use Snapshots to assemble the model}}]] | Snapshots allow multiple views and model configurations to be saved for future reference. Use snapshots to create multiple graphical presentations of the same model. \\ (6 minutes) | ===Saving an image from the display modes=== | [[https://vimeo.com/259732023|{{:rhino:6:rendering:capture-view.png?direct&300 |Capturing on the screen}}]] | Once the display looks good, use Rhino's capture tools to create images for client presentations. \\ (2 minutes)| =====Decals===== Decals are textures and images placed on the model in a specific location. Kyle covers both basic and intermediate ways of using decals on the model. | [[https://vimeo.com/259779341|{{:rhino:6:rendering:basic-decal-v6.png?direct&300 | Get started using decals in Rhino 6}}]] | Get started using decals to place images and textures in very specific places on the model. A great way to paint certain parts of a model. \\ (5 minutes) | | [[https://vimeo.com/259885405|{{:rhino:6:rendering:advanced-decal-v6-png.png?direct&300 | Use the advanced decal engine in Rhino}}]] | Learn how to manage multiple decals on multiple objects in this presentation about Rhino tools. \\ (7 minutes) | =====Raytrace Mode===== Beyond Rhino render display mode is the new raytrace display mode. This is a new interactive raytrace mode in the viewport. | [[https://vimeo.com/259905129|{{:rhino:6:rendering:raytrace-mode-v6.png?direct&300 | Use the new advanced raytrace engine in Rhino 6}}]] | Kyle covers the new raytrace display mode and how to get the most out of this new raytrace render mode. \\ (8 minutes) | | [[https://vimeo.com/259909945|{{:rhino:6:rendering:focal-blur-v6.png?direct&300 | Focal blur in the new advanced raytrace engine in Rhino 6}}]] | Focal blur can be used to add depth and realism to the raytrace view renderings. Learn how best to use this new feature. \\ (2 minutes) | | [[https://vimeo.com/259911829|{{:rhino:6:rendering:glass-raytrace-mode.png?direct&300 | Raytrace mode may need a quick edit to the glass}}]] | Raytrace display mode in Rhino may require a change in the glass material. Here is a quick way to change the glass to look great. \\ (1 minute) | | [[https://vimeo.com/259917090|{{:rhino:6:rendering:raytrace-display-settings.png?direct&300 | Raytrace mode system settings}}]] | Raytrace display mode also can be configured to take advantage of advanced hardware. See this video on how to change the raytrace display mode default. \\ (1 minute) |