====== Light Utilities for V4.0 ====== > **Summary:** //This plug-in adds several light manipulation commands in a new menu to Rhino V4// =====Background===== Lights in Rhino do not allow a great deal of control for positioning. These utilities add some commands that you may find useful for this. There are some for rectangular lights (the plug-in calls them area lights for now) and some for spotlights. Rectangular lights are the most difficult to use in Rhino so this plug-in lets you make some special ones that have handles and some commands to manipulate the handles. See below. =====Downloads===== * [[http://wiki.mcneel.com/_media/legacy/en/Light_Utilities.zip|Download Rhino Light Utilities]] Unzip to a convenient location, then drag and drop the Light_Utilities.rhp file onto a Rhino 4.0 window to install it. ===== Commands===== **AreaLightPlace** * Places a rectangular light with a target point and a source location. Default size is 10 by 10 units but you can enter anything you like (square) and change the size later using //AreaLightResize//. **AreaLightResize** * Select the edge points on a rectangular light created by //AreaLightPlace// to resize the light from the center. **AreaLightOrient** * Select the center point of a light created with //AreaLightPlace// to wobble it around its target point. The light source point is constrained to a sphere. * Select an edge point to swivel the light on its axis (center to target point). * Select the target point of the light to wobble it around the center of the rectangle. **AreaLightSlide** * Select edge points of a light created with //AreaLightPlace// to slide it in the plane of the light. * Select the middle point of the light plane to slide it in and out from the target point on its axis. . The above work only on lights made by the first command, //AreaLightPlace//. ---- . **SpotlightAngle** * Sets the cone angle of one or more spotlights numerically. **SpotlightPivot** * Wobble a spotlight around on its target point without changing the length of the light. The light source location is constrained to a sphere. **SpotlightSlide** * Slide a light in and out along its axis. **SpotlightTarget** * Aligns one or more spotlights to point at a user defined location. **SpotlightTargetObjects** * Aligns one or more spotlights to point at the center of one or more object's bounding box centroid. =====Comments===== The AreaLight manipulation tools are very much a prototype and fairly fragile. Please be sure not to delete the points (handles) that are grouped with the lights. =====Feedback===== Please email with comments or questions.