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developer:monkeyscripting [2016/01/14]
sandy
developer:monkeyscripting [2016/03/23] (current)
sandy
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 ======Adding Plug-in RhinoScript to Monkey====== ======Adding Plug-in RhinoScript to Monkey======
 > **Developer:​** //​[[developer:​cplusplusplugins|C++]]//​ > **Developer:​** //​[[developer:​cplusplusplugins|C++]]//​
-> **Summary:​** //​Demonstrates how to add your plug-in RhinoScript support to Monkey editor tree//+> **Summary:​** //​Demonstrates how to add your plug-in RhinoScript support to the Monkey editor tree//
  
-If your plug-ins extends the [[developer:​rhinoscript|RhinoScript]] scripting, then you can add it to [[developer:​monkeyforrhino4|Monkey RhinoScript Editor.]]+If your plug-in extends the [[developer:​rhinoscript|RhinoScript]] scripting, then you can add it to [[developer:​monkeyforrhino4|Monkey RhinoScript Editor.]]
  
   * Create a .syntaxml description file that includes your plug-in methods.   * Create a .syntaxml description file that includes your plug-in methods.
-  * Compile and save the .syntaxml file in Monkey\Resources directory.+  * Compile and save the .syntaxml file in the //Monkey\Resources// directory.
  
 =====Details===== =====Details=====
-To create the description file, use **MonkeySyntaxTreeEditor** command.+ 
 +To create the description file, use the **MonkeySyntaxTreeEditor** command.
  
 Be sure to increase the version number when you make a change or Monkey won't realize it has to recreate the dll caches. Be sure to increase the version number when you make a change or Monkey won't realize it has to recreate the dll caches.
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 Here is how to create your plug-in syntax tree that you can use from within Monkey: Here is how to create your plug-in syntax tree that you can use from within Monkey:
  
-1.) Click the New icon. This creates new tree.  The name of the tree should match the name of your plug-in.+1.) Click the New icon. This creates ​new tree.  The name of the tree should match the name of your plug-in.
 \\ \\
  
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 {{:​legacy:​en:​step3.PNG}} {{:​legacy:​en:​step3.PNG}}
  
-3.) When done, compile then save in Monkey resources folder.+3.) When done, compilethen save in Monkey resources folder.
 \\ \\
  
developer/monkeyscripting.txt · Last modified: 2016/03/23 by sandy