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labs:txtemplate [2015/09/14]
127.0.0.1 external edit
labs:txtemplate [2016/02/03] (current)
sandy
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-====== TxTemplate ​plugin page ======+====== TxTemplate ​Plug-in Page ======
  
-> **Summary:​** //free plugin ​to create UV-maps from meshes with texture coordinates//​+> **Summary:​** //free plug-in ​to create UV-maps from meshes with texture coordinates//​
  
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-=====What is TxTemplate ?===== +=====What is TxTemplate?​===== 
-TxTemplate is an image based unwrapper for meshes (or a RenderMesh) with UV-texture coordinates. TxTemplate ​was written to create ​accurate drawing templates or UV-masks with a layered texture including transparency. This plugin ​unwraps the UV-coordinates identical to the UnwrapRenderMesh and [[labs:​uvcwrap|UVcWrap]] ​plugins. The main difference is that the result is an image preview or file.+TxTemplate is an image based unwrapper for meshes (or a RenderMesh) with UV-texture coordinates. TxTemplate ​creates ​accurate drawing templates or UV-masks with a layered texture including transparency. This plug-in ​unwraps the UV-coordinates identical to the UnwrapRenderMesh and [[labs:​uvcwrap|UVcWrap]] ​plug-ins. The main difference is that the result is an image preview or file.
  
 The TxTemplate UI looks like this: The TxTemplate UI looks like this:
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 {{http://​wiki.mcneel.com/​_media/​labs/​txtemplate_preview.png}} {{http://​wiki.mcneel.com/​_media/​labs/​txtemplate_preview.png}}
  
-Once you´ve clicked on the show button, you can see the outputwindow ​and save the image:+Once you´ve clicked on the show button, you can see the output window ​and save the image:
  
 {{http://​wiki.mcneel.com/​_media/​labs/​rhimageshow.png}} {{http://​wiki.mcneel.com/​_media/​labs/​rhimageshow.png}}
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 =====Download===== =====Download=====
  
-//This software is provided ​As Is. The author accepts no liability or responsibility for damages in any form, regardless of cause. By using this software, you agree to the terms stated here and within the accompanying documentation.//​+//This software is provided ​as is. The author accepts no liability or responsibility for damages in any form, regardless of cause. By using this software, you agree to the terms stated here and within the accompanying documentation.//​
  
-[[http://​www.cg3d.de/​pub/​TxTemplate/​TxTemplate.zip|Download ​Plugin]] (version 29112009)+[[http://​www.cg3d.de/​pub/​TxTemplate/​TxTemplate.zip|Download ​plug-in.]] (version 29112009)
  
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 =====Requirements===== =====Requirements=====
  
-To install and run the TxTemplate ​plugin, the following items are required:+To install and run the TxTemplate ​plug-in, the following items are required:
  
   - Rhinoceros 4.0 SR7 or 5 (WIP) \\   - Rhinoceros 4.0 SR7 or 5 (WIP) \\
-  - Internet Explorer 7 or 8 (32bit) \\ +  - Internet Explorer 7 or 8 (32-bit) \\ 
-  - RhPicture ​plugin+  - RhPicture ​plug-in
  
  
  
-It is necessary to have the RhPicture ​plugin also known as [[developer:​rhinoscriptimageextension|GDI Bitmap ​extension ​for Rhinoscript]] properly installed ! This plugin ​was tested under Windows XP and Windows 7 (x64 and x86).+It is necessary to have the RhPicture ​plug-in  ​[[developer:​rhinoscriptimageextension|GDI Bitmap ​Extension ​for RhinoScript]] properly installed! This plug-in ​was tested under Windows XP and Windows 7 (x64 and x86).
  
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 =====Installation===== =====Installation=====
  
-Download and extract the TxTemplate.rhp ​plugin ​file anywhere, ​eg. into your [[rhino:​rhinoceros|RhinoCeros]] ​4.0 plugins ​directory.+Download and extract the TxTemplate.rhp ​plug-in ​file anywhere, ​e.g. into your Rhinoceros ​4.0 plug-ins ​directory.
  
-1. Open Rhino, install the TxTemplate.rhp ​plugin ​through the Plugin Manager \\+1. Open Rhino, install the TxTemplate.rhp ​plug-in ​through the Plugin Manager \\
 2. Select a mesh or rendermesh \\ 2. Select a mesh or rendermesh \\
-3. Type TxTemplate into the commandline to start+3. Type **TxTemplate** into the commandline to start
  
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 ===== Example files===== ===== Example files=====
-[[http://​www.cg3d.de/​pub/​TxTemplate/​Examples/​TxTemplateExample.zip|Download example scene]] with assigned (baked) texture. ​It might be needed ​to reassign the texture if it is not shown in your rendered viewport display. Once you have opened the Rhino file, run TxTemplate and click the Show button in the TxTemplate dialog.+[[http://​www.cg3d.de/​pub/​TxTemplate/​Examples/​TxTemplateExample.zip|Download ​the example scene]] with assigned (baked) texture. ​You may need to reassign the texture if it is not shown in your rendered viewport display. Once you have opened the Rhino file, run TxTemplate and click the **Show** button in the TxTemplate dialog.
  
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-===== Usage and tips=====+=====Tips=====
  
-TxTemplate draws UV maps containing all mesh information in the same order as shown in the user interface. The more elements ​have to be drawn, the longer it takes to generate the UV map. For larger meshes above 20.000 faces, ​it is recommended to enable only drawing of mesh borders and use a transparent background.+TxTemplate draws UV maps containing all mesh information in the same order as shown in the user interface. The more elements drawn, the longer it takes to generate the UV map. For larger meshes above 20,000 faces, ​we recommend you enable only drawing of mesh borders and use a transparent background.
  
 - To restore user interface default settings, use the R-key. \\ - To restore user interface default settings, use the R-key. \\
-- Use the S-key or Enter to Show the image. \\+- Use the S-key or Enter to show the image. \\
 - Use the F-key to quickly save the image to a file. \\ - Use the F-key to quickly save the image to a file. \\
-- TxTemplate works best with packed texture coordinates ​+- TxTemplate works best with packed texture coordinates
  
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 =====Known issues===== =====Known issues=====
  
-can draw overlaps if the mesh texture coordinates overlap (eg. with unpacked texture coordinates or texture projections) \\ +Can draw overlaps if the mesh texture coordinates overlap (e.g. with unpacked texture coordinates or texture projections)\\ 
-can create blank images if the texture coordinates are not within a range between 0 and 1.+Can create blank images if the texture coordinates are not within a range between 0 and 1.
  
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-**Important:​** //Please save your original documents before testing this plugin!//+**Important:​** //Please save your original documents before testing this plug-in!//
  
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-Go back to my [[people:​clementgreiner|script page]]+Go back to [[people:​clementgreiner|Scripts & Functions]]
  
-[[#Back to top]] 
  
  
  
labs/txtemplate.txt · Last modified: 2016/02/03 by sandy