Summary: Rhino 6 has new advanced real-time rendering. Here is what you need to know to use it.
Rhino 6 includes advanced real-time rendering modes. Use these modes to create quick, high quality renderings for design presentation. For a basic understanding of real-time rendering in Rhino 6 watch this video (3 minutes):
Many settings can be changed to improve the rendering. Take a tour through some of the settings beyond the defaults.
Details on material libraries, making new materials and mapping materials.
| A video on finding the basic material libraries that come with Rhino 6 and how to use them. Vanessa Steeg also looks at the basics of editing materials.
If you do not like the reflections or would like to see the model in a different scene, change the environment.
Rhino 6's new ground plane features can create a good base to build your rendering from.
Decals are textures and images placed on the model in a specific location. Kyle covers both basic and intermediate ways of using decals on the model.
| Get started using decals to place images and textures in very specific places on the model. A great way to paint certain parts of a model.
Beyond Rhino 6's new render display mode is the new raytrace display mode. This is a new interactive raytrace mode in the viewport.
| Kyle covers the new raytrace display mode and how to get the most out of this new raytrace render mode.
| Focal blur can be used to add depth and realism to the raytrace view renderings. Learn how best to use this new feature.
| Raytrace display mode in Rhino may require a change in the glass material. Here is a quick way to change the glass to look great.