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rhino:mac:retina [2020/08/14] (current) |
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+ | ====== Retina displays and Rhino for Mac ====== | ||
+ | In June 2012, Apple announced MacBook Pro computers with Retina displays -- displays with a much higher resolution than previously available on an Apple laptop. | ||
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+ | For a long time, all Apple displays had a [[http:// | ||
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+ | The new Retina displays had 220 PPI, so the old conventions no longer worked. | ||
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+ | Apple itself did a lot of work to make the transition seamless. | ||
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+ | Apple updated all the controls and text drawing so that buttons and text drawn on a Retina display draw using twice as many pixels and all applications continue to work as before without change. | ||
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+ | As we mentioned, macOS now generally works by using points for its drawing. | ||
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+ | === Screen resolution should be set to Best (Retina) === | ||
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+ | The displays on the 2012 15" Retina MacBook Pro computers are 2880 pixels wide by 1800 pixels high. In System Preferences > Displays, Apple gives you the option of using a scaled resolution. Changing this is generally a bad idea for Rhino for Mac. For example, do not use the scaling setting below. | ||
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+ | {{: | ||
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+ | This panel lets you change the dimension of your display in //points//, not in pixels. | ||
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+ | To measure the difference these settings make, we instrumented Rhino to report the actual viewport sizes. | ||
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+ | ^ Resolution ^ Looks like ^ viewport in points ^ viewport in pixels ^ pixel count ^ | ||
+ | |Best (Retina) | ||
+ | | | 1680 x 1050 | 1678 X 951 | 3356 X 1902 | 6, | ||
+ | |More Space | 1920 x 1200 | 1918 x 1101 | 3836 x 2202 | 8, | ||
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+ | Remember, the number of physical pixels in the Retina display cannot change. | ||
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+ | Since Rhino already pays attention to the physical size of your display, it always makes sense to keep your display resolution set to **Best for display** or, if the **Scaled** selection is picked, **Best (Retina)**. |