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people:sampage [2015/09/14]
127.0.0.1 external edit
people:sampage [2016/01/28] (current)
sandy
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-> **Name:** //Sam Page//+======Sam Page======
  
-> **About:​** ​//​[[http://​www.imdb.com/​Glossary/S#​set_designer|Set designer]] living and [[http://​www.imdb.com/​name/​nm1113080/​|working]] in L.A.//+//​[[http://​www.imdb.com/​name/​nm1113080/|Set designer living and working]] in L.A.//
  
-======How I use Rhino -====== +=====How I use Rhino ===== 
-The process starts by modeling out the space, constantly ​"virtually" ​walking through it with the production designer and the director. This not only lets them see how they feel about a space, but we can also try different [[rhino:​rhinolensing|lenses]] to see what the camera will see.  ​We will often use [[bongo:​home|Bongo]] as well in this process to make some quick and dirty animatics of camera moves, make sure we can get the shot we want, as well as being sure we are not shooting off the set in any areas.+The process starts by modeling out the space, constantly ​//virtually// walking through it with the production designer and the director. This not only lets them see how they feel about a space, but we can also try different [[rhino:​rhinolensing|lenses]] to see what the camera will see.  ​Often, ​use [[bongo:​home|Bongo]] as well in this process to make some quick and dirty animatics of camera moves, ​to make sure we can get the shot we want, and to be sure we are not shooting off the set in any areas.
  
 {{:​legacy:​en:​coach_render.jpg}} {{:​legacy:​en:​coach_render.jpg}}
  
-For instance, on "Flight Plan", we could see we would need to wild out our window panels to get some of the shots we wanted. With Rhino, we could test different hinging points to allow a techno-crane to get in there.+For instance, on //Flight Plan//, we could see we would need to wild out our window panels to get some of the shots we wanted. With Rhino, we could test different hinging points to allow a techno-crane to get in there.
  
 {{:​legacy:​en:​wild_panels_lit.jpg}} {{:​legacy:​en:​wild_panels_lit.jpg}}
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 ---- ----
-Once everyone is happy with the look of things, it's off to the construction documents! Using some combination of Rhino'​s ​[[MAKE2D]] and [Contourcommands, I can get good 2D line information of my model, which I clean, then take into [[rhino:​autocad|AutoCAD]] to finalize ​the drawings.+Once everyone is happy with the look of things, it's off to the construction documents! Using combination of Rhino'​s ​**MAKE2D** and **Contour** commands, I can get good 2-D line information of my model, which I clean, then take into AutoCAD to finish ​the drawings.
  
 {{:​legacy:​en:​window_panel_layout.JPG}} {{:​legacy:​en:​window_panel_layout.JPG}}
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-For most of the organic shapes, if it is a one off type situation (like "Cat in the Hat" ​where each set piece is unique), the piece will be carved from bead foam by our sculptors using the sections from Rhino, then hard coated and painted. In a case were there are going to be many many duplicates, the piece will be carved from a high density foam, then a fiberglass ​mould will be made from that, from which resin casts can be pulled.+For most of the organic shapes, if it is a one off type situation (like //Cat in the Hat// where each set piece is unique), the piece is carved from bead foam by our sculptors using the sections from Rhino, then hard coated and painted. In a case were there are many many duplicates, the piece is carved from a high density foam. A fiberglass ​mold will be made from that, from which resin casts can be pulled.
  
 {{:​legacy:​en:​carving_foam.jpg}} {{:​legacy:​en:​carving_foam.jpg}}
people/sampage.txt · Last modified: 2016/01/28 by sandy