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rhino:5:video:troubleshooting:artifacts [2016/02/03]
pascal
rhino:5:video:troubleshooting:artifacts [2017/09/05] (current)
scottd
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-===== Rhino Display Troubleshooting =====+====== Rhino Display Troubleshooting ​======
  
 ==== Artifacts/​messy display ==== ==== Artifacts/​messy display ====
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-The first thing to try is **[[rhino:​5:​video:​troubleshooting:​intel|updating ​your video drivers]]**.+The first thing to try is to **[[rhino:​5:​video:​troubleshooting:​intel|update ​your video drivers]]**.
  
 +\\
  
 ====Problem:​ Flickering==== ====Problem:​ Flickering====
 {{:​rhino:​5:​video:​troubleshooting:​farfromorigin.png?​200| Messy artifact display}} ​ {{:​rhino:​5:​video:​troubleshooting:​farfromorigin2.png?​200| Tidy artifact display}} {{:​rhino:​5:​video:​troubleshooting:​farfromorigin.png?​200| Messy artifact display}} ​ {{:​rhino:​5:​video:​troubleshooting:​farfromorigin2.png?​200| Tidy artifact display}}
  
-If objects appear to be flickering and unsteady as you move the view or have grossly inaccurate render meshes, it may be that the objects are very far from the world origin.+If objects appear to be flickering and unsteady as you move the view or you have grossly inaccurate render meshes, it may be that the objects are very far from the world origin.
  
 **To determine if objects are far from the origin** **To determine if objects are far from the origin**
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 **To move the objects closer to the origin** **To move the objects closer to the origin**
  
-  - **Select** all of the objects to move.+  - **Select** all the objects to move.
   - Start the **Move** command.   - Start the **Move** command.
   - At the **Point to move from** prompt, snap to some location on one of the objects. ​   - At the **Point to move from** prompt, snap to some location on one of the objects. ​
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   - You may need to use the **RefreshShade** command on the objects to force new, more accurate render meshes to be generated.   - You may need to use the **RefreshShade** command on the objects to force new, more accurate render meshes to be generated.
  
-If moving the objects is not an option, for another approach to solving this see: //​[[rhino:​farfromorigin|Objects ​far from the origin]]//.+If moving the objects is not an option, for another approach to solving this see: //​[[rhino:​farfromorigin|Objects ​Too Far From the World Origin]]//. 
 + 
 +\\
  
 ==== Problem: Wireframe incorrect in shaded views==== ==== Problem: Wireframe incorrect in shaded views====
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 Surface wires (isocurves and edges) display is biased toward the camera so they display in front of their respective surfaces in shaded views. If surface wires show through shaded surfaces, try adjusting the bias using the **testZBiasFactor** command. Generally one or two applications of the **Less** command-line option will tune up the display. Surface wires (isocurves and edges) display is biased toward the camera so they display in front of their respective surfaces in shaded views. If surface wires show through shaded surfaces, try adjusting the bias using the **testZBiasFactor** command. Generally one or two applications of the **Less** command-line option will tune up the display.
 +
 +\\
  
 ==== Problem: Rhino 5 Toolbars and text are too small on high resolution screens==== ==== Problem: Rhino 5 Toolbars and text are too small on high resolution screens====
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 >​**Note**:​ This wiki page is part of a troubleshooting wizard. [[http://​wiki.mcneel.com/​rhino/​5/​video/​troubleshooting |Start from the beginning]]. >​**Note**:​ This wiki page is part of a troubleshooting wizard. [[http://​wiki.mcneel.com/​rhino/​5/​video/​troubleshooting |Start from the beginning]].
 +
 +==== There are small grey icons in the lower right of the viewport, performance is slow====
 +
 +If you have small icons in the lower right of each viewport: [[ https://​wiki.mcneel.com/​rhino/​5/​video/​troubleshooting/​nvidia/​slowperformance | Disable nVidia Shadowplay ]]
  
rhino/5/video/troubleshooting/artifacts.1454539203.txt.gz · Last modified: 2016/02/03 (external edit)