This shows you the differences between two versions of the page.
rhino:claytools [2015/09/30] |
rhino:claytools [2020/08/14] (current) |
||
---|---|---|---|
Line 1: | Line 1: | ||
+ | |||
+ | =====Clay Tools for Rhino===== | ||
+ | |||
+ | > **Comment: | ||
+ | |||
+ | The suggestion that Rhino and Clay Tools are integrated is pushing things. The link extends to a file write from Rhino to Clay Tools via a button in the Rhino GUI. The same can be achieved from any package that exports STL format. It is possible that this will be enhanced with the release of the Rhino SDK for V4. As a product designer there was little I could apply it to. It is truly a sculpting tool and not a precise modelling tool. | ||
+ | |||
+ | Please do not misunderstand me though. As a sculpting tool it is a very clever device. The software is equally clever but you must be able to sculpt in the real world to do it in the virtual world. One area that I found particularly interesting was the application of 3D texturing to regions on a model. This had nothing to do with the haptics and everything to do with the Clay Tools software. The limitation of the Clay Tools is also that it works in voxels and can not return data to [[rhino: | ||
+ | |||
+ | Over all, a clever idea that has a way to go and is very much limited to sculpting. But not what I was looking for which was a haptic interface for Rhino modelling. If it does what you want, it is not an expensive product. [Mark H. - 2005-11-16]// | ||
+ | |||
+ | > **Comment: | ||
+ | |||