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rhino:slowcursor [2016/01/11] |
rhino:slowcursor [2020/08/14] (current) |
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+ | ====== Rhino 4.0 Slow or Stuck Cursor Movement ====== | ||
+ | > **Products: | ||
+ | > **Problem: | ||
+ | |||
+ | =====Solution===== | ||
+ | ===1. Get the latest driver from the video card manufacturer.=== | ||
+ | If it is NVIDIA, pick [[http:// | ||
+ | |||
+ | If it is ATI, pick [[http:// | ||
+ | |||
+ | ===2. Set OpenGL Pipeline to Windows.=== | ||
+ | Tools-> | ||
+ | |||
+ | In the dialog on the right, under Pipeline controls, set the list control to Windows, not [[rhino: | ||
+ | |||
+ | Changing wireframe implementation to Windows does usually help in wireframe mode when a computer has this display problem (especially for older computers with underpowered video cards.) | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ===3. Do not use OpenGL for drawing feedback.=== | ||
+ | Tools-> | ||
+ | |||
+ | In the dialog on the right, check **Use accelerated hardware modes** and **Do not use OpenGL for drawing feedback items**. | ||
+ | |||
+ | In some cases, this causes some minor side effects like things not being redrawn instantly. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ===4. Turn Off Vertical Sync in the NVIDIA driver.=== | ||
+ | We did it by right-clicking on the Windows desktop, pick Properties. | ||
+ | |||
+ | From Properties go to the Setting tab, and pick the Advanced button. | ||
+ | |||
+ | On Advanced, you will see a tab for the NVIDIA GeForce control. | ||
+ | |||
+ | We found it under **3D Controls**. There was a list of settings. Towards the bottom you will find **vertical sync**. In the list control set it to **force off**. | ||
+ | |||
+ | > **Note:** //This is NVIDIA' | ||
+ | |||
+ | > **Comments: | ||
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